Re: [gmime-devel] decoding utf8 header



Hi Paul,

Sorry for the delay, I am just now catching up on email after a vacation.

This *should* be fixed in GMime 2.4.26. There was a block of code in GMime's decoder that assumed that if the charset in an encoded-word was marked UTF-8 that it was really UTF-8 and didn't bother to validate it. That was fixed for 2.4.26 (in fact, it's the only fix between 2.4.25 and 2.4.26).

Hope that helps!

Jeff

On 10/21/2011 10:27 AM, Paul J Stevens wrote:
Subject: Re: [Ticket#2011100110000841]
=?UTF-8?Q?=D0=B4=D0=BE=D1=81=D1=82=D1=83=D0=BF=20?=
  =?UTF-8?Q?=D0=B2=20?= =?UTF-8?Q?=D0=BF=D0=B0=D0=BD=D0=B5=D0=BB=D1=8C=20?=
  =?UTF-8?Q?=D0=BF=D0=BE=D1=81=D0=BB=D0=B5=20?=
=?UTF-8?Q?=D1=81=D0=BC=D0=B5=D0=BD=D1=8B=20?=ip-=?UTF-8?Q?=D0=B0=D0=B4=D1=80=D0=B5=D1=81=D0=B0?=



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