Re: [gmime-devel] Mapping MIME parts to byte offsets
- From: Alex Hudson <alex bongo-project org>
- To: gmime-devel-list gnome org
- Subject: Re: [gmime-devel] Mapping MIME parts to byte offsets
- Date: Sat, 25 Apr 2009 13:32:23 +0100
Hey,
Jeffrey Stedfast wrote:
Instead of storing header offsets on the GMimeHeaderList, we now store a
substream of the input stream that was fed to the parser (which has the
offsets).
So instead of values being stored, we grab the substream, reset it to
find the start and then ask it for the length?
Seems fine to me; actually having a handy GMimeStream into each block of
interest is theoretically quite useful - and if the headers aren't
duplicated I would be expecting some kind of memory saving (and possibly
speed) too.
Sounds a great solution to me!
Cheers,
Alex.
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]