[glade--]Re: [Glade-devel] Re: glade code generation



On Fri, 2003-03-07 at 23:28, Joaquin Cuenca Abela wrote:
> How do you solve the second problem with glademm?
> 
> You generate a file, say foo.cpp, with glademm.  I edit it, change the
> glade file, and regenerate the file.  Do you conserve the changes done
> to foo.cpp by hand?

[snip]

> That feasible in any language.  But that's not the problem.  The problem
> is:  How do you deal with changes done by hand in the generated code?
> 
> MS deals with this problem adding "please, don't change this code"
> comments (and of course, hell opens when you don't follow the advice). 
> I guess that I don't have to discuss the problems of that approach...
> but in fact, you can't do much better if you generate code.

C++ has the concept of inheritance. glademm generates only base classes.
User-written code is in user-written derived classes.

-- 
Murray Cumming
murray usa net
www.murrayc.com




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