[Glade-users] Best Practice for Glade.XML - open/close new window
- From: twostepted at yahoo.com (Travis Staloch)
- Subject: [Glade-users] Best Practice for Glade.XML - open/close new window
- Date: Sat Jun 17 00:08:29 2006
Tristan,
You were right. I can't remember if the exact code I posted was causing the signals to fire twice, but I've
changed things a little now and everything seems to be working well (for real this time). Here's how it
works:
1. At app init, create all initially non-visible windows defined in the .glade file.
gxml = new Glade.XML(sPATH_TO_GLADE_XML, null, null);
2. Show a window:
gxml.Construct(sPATH_TO_GLADE_XML, sWindowName, null)
wnd = (Gtk.Window)gxml.GetWidget(sWindowName);
gxml.Autoconnect(this);
wnd.Visible = true;
3. Hide a window:
wnd.Visible = false;
I'm really not certain what the difference is between Glade.XML.Construct() and using the constructor. I
figured that it saved creating and destroying the Glade.XML object, althought I'm not totally sure as I can't
find any good documentation at http://www.go-mono.com/docs/
or at http://docs.gotmono.net/ as the latter doesn't seem to be working right now. All that I found was this
sentance:
This routine can be used by bindings (such as gtk--) to help construct an XML object, if
it is needed.
Regards,
--Travis
Tristan Van Berkom <tristan van berkom gmail com> wrote: Travis Staloch wrote:
[...]
3. When I want to show a window, using:
wnd = (Gtk.Window)gxml.GetWidget(sWindowName);
gxml.Autoconnect(this);
wnd.Visible = true;
I might be reading your code wrong, but it looks like you
are connecting signals every time you show the window...
remember that the signals arent disconnected just because
you close a window... so handlers could start to be called
more than once for a given event...
Cheers,
-Tristan
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