[Glade-users] Popup menu's



Using:  Glade 2.0.1; Glademm 2.2.8-2; gtk 2.2.4-1

Then I tried adding my own menu functions to the _glade.hh and _glade.cc files 
which worked, but then I was having problems connecting signals to the menu 
items.  I keep getting a "non-lvalue in unary `&'".


Found that the compiler does not like the ()'s after the function name.  I don't 
know 
why, but it works now.

I either want to know how to get glademm to generate a popup menu that I can 
use 
or how to connect a function that I created to be started by a menu item in 
the 
popup menu(or the proper way to create a popup menu).

Thanks for any help that is given!!  This is some of the code for the popup 
menu's I created.

----------Initialization in the _glade.hh file---------
      Gtk::Menu *muSysAuto;
      Gtk::MenuItem *muHmScnSA;

      Gtk::Notebook *ntMainDisp;
      Gtk::Label *lbCurrMode;
      char cCurrScn;
      char cPrevScn;

protected:

        wdMainDisplay_glade();

        ~wdMainDisplay_glade();
private:
      virtual void cChangeScn() = 0;

--------------constructor in the _glade.cc file-------------------

  muSysAuto = Gtk::manage(new class Gtk::Menu());
   muSysAuto->items().push_back(Gtk::Menu_Helpers::MenuElem(_("Home 
Screen")));
   muHmScnSA = (Gtk::MenuItem *)&muSysAuto->items().back();

   muSysAuto->accelerate(*this);
   muSysAuto->show_all_children();

   muHmScnSA->signal_activate().connect(SigC::slot(*this, 
&wdMainDisplay_glade::cChangeScn()));  

This is what works: (deleted () after cChangeScn)

muHmScnSA->signal_activate().connect(SigC::slot(*this, 
 &wdMainDisplay_glade::cChangeScn)); 




Bill Dewey




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