[Gimp-user] Scaling Algorithms

There are many of us using Gimp to upscale textures for Skyrim LE and SE.

What is the best algorithm for upscaling in Gimp 2.10 RC1?

I was under the impression that it was going to have options for halo and no
halo. In Gimp 2.8, I have been using Lanczos3. But if there is anything I can
use to improve texture quality even better than Lanczos3, I would love to know
about it!

ShmooZ (via www.gimpusers.com/forums)

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