Re: [Gimp-user] Benchmarking Gimp/GEGL

On Sun, 29 Apr 2012 12:54:37 +0200, Øyvind Kolås wrote:

On win32, no idea, perhaps look at what compiler flags are being used
on linux? This is signal processing code and everything from
-ffast-math to -ftree-vectorize and probably more are important.

The compiler is still gcc, so the same optimization flags that apply to
Linux apply to Windows, too. Right now I'm using "-O2 -mtune=barcelona
-mtune=core2 -mfpmath=sse -msse2" for 32-bit build and "-O2
-mtune=barcelona -mtune=core2" for 64-bit build.

< Jernej Simončič ><><><><>< >

[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]