Re: [Gimp-gui] Commiting tools changes
- From: Jehan <jehan girinstud io>
- To: Elle Stone <ellestone ninedegreesbelow com>
- Cc: gimp-gui-list gnome org
- Subject: Re: [Gimp-gui] Commiting tools changes
- Date: Fri, 11 Dec 2015 00:58:16 +0100
Hi,
On 2015-12-02 22:46, Elle Stone wrote:
On 12/01/2015 09:17 AM, thomas manni free fr wrote:
Hi,
For all image map based tools (Colors Tools and Filters), committing
the changes is always done by the same action: clicking the OK button
at the bottom right corner of the dialog.
This is a consistent and intuitive behavior.
For all tools which create on-canvas controls and require a specific
user action to commit the changes, 3 actions are available :
- click on a specific canvas region (scissors select tool, crop tool,
blend tool)
- click on a specific button on the overlay dialog (all transform
tools, foreground select tool)
- press Enter
Currently, only the "press Enter" action is common to all these tools.
I suggest to make the "click on a specific button" action a bit more
coherent.
I agree that there should be consistent UI accross all tools.
- add an overlay/detachable dialog (even if the tool has no
information or parameters widgets to display)
Really though, if they can be avoided (i.e. as you say no specific
information or parameters needed), I really prefer the absence of
overlay/dialog. They are always getting in the way and you end up moving
them.
Perfect examples of transformation tools where dialogs are so annoying
are the ones with handles on the corners (scale, perspective…), because
if your image fills the screen, you usually don't have access to the
top-right handle until you move the overlay/dialog. So adding these when
they are not needed?
I am really not in favor of this.
So yes, consistent dialogs, but not at the price of loss of usability (a
dialog in the middle of the canvas blocking you from accessing handles
is a loss of usability in many cases).
- provide a button with always the same label (like "Proceed" or
"Apply")
Yes it seems a good idea at first. But on the other hand, the fact that
the rotation tool "OK" button says "Rotate", that the Scale says "Scale"
and so on does not look so inconsistent to me either. Basically rather
than the same shared label, the label states the action. It does not
seem bad.
This inconsistency between different tools really can be a bit
confusing.
It would be nice if tools like drawing a gradient had a "Cancel"
button as well as an "Apply" or perhaps "OK" button, to be consistent
with things like the Curves and Levels dialog.
Really, as said above, I would prefer not to add useless dialog to tools
which don't need them. Rather than having dialogs everywhere, why not
have consistency in keys? Actually I believe we already have these, but
this can be specified clearly: Enter = Commit - Esc = Cancel, and so on.
If this is clearly documented (and also "Esc" is quite a common Cancel
key, which people will usually try to cancel the current action), I
think that's better than adding a dialog just to add such a button.
Jehan
Best,
Elle
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