Re: [Gimp-developer] New asset / extension manager


On Wed, Jan 8, 2020 at 7:10 AM Michal Vašut <michal vasut gmail com> wrote:

Ok, so it's not priority...

I re-read my email. Nowhere do I say such thing. I consider this project to
be one of my main priorities (I'd say it's easy in the top 10 of the
GIMP-related things I want to see happening as soon as possible). Hence I
talk about it in posts, I started implementing it and so on. We have been
discussing this stuff for years and years. Priority does not mean "black
magic instant coding".
Not giving deadlines does not mean not priority either.

Unless by priority you mean throwing my family, friends and life under the
bus to get it done yesterday, because yeah I don't have any of these and
won't ever have.

It's a pity, I think it would be much more useful and beneficial for Gimp
that other things you guys do. But, it's your choice how you spend your
free time...

How do you know what else I do? I don't think you can decide that this
project is more important than any other things I've been doing, sorry. :-)

Anyway, thanks for answer a have a successful 2020.

Same for you, have a happy 2020!


On Tue, Jan 7, 2020, 11:25 Jehan Pagès <jehan marmottard gmail com> wrote:


On Sun, Jan 5, 2020 at 11:37 PM Michal Vašut <michal vasut gmail com>

Hello Jehan, I know you've made some work on new extension manager -
you've presented some GUI prototypes in the past and I also read about some
huge backend refactoring, fixes and added support for JS and Lua for
extension scripting. How far is it? Or better, how close to be released?
It's without doubt huge task, and I understand how difficult is to work
with such old codebase and don't mess up something else, so I don't want to
put any pressure on you. Only thing I want to know is some rough estimate
when it will be done.1st half of 2020? Second half? Next year?

I'm sorry, we don't do dates. We don't do rough estimates either.

Things will be done when it's ready, that's it. I haven't taken the time
to work on this particular feature the last few months as I was doing other
stuff. I will continue implementing the feature. I can't tell when this
will happen and when this will be finished. I don't know either.


ZeMarmot open animation film

ZeMarmot open animation film

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