Re: [Gimp-developer] Spyrogimp plugin rewrite



Hi Jehan,

For authorship, you can use the name and email as used on this mailing list.

On Sat, Oct 20, 2018 at 12:15 PM Jehan Pagès <jehan marmottard gmail com>
wrote:

Hi!

On Sun, Oct 14, 2018 at 12:47 AM Elad Shahar <dawn ever gmail com> wrote:

Hi Jehan,

Thanks for your feedback!
The new version is here
<https://www.dropbox.com/s/r1qfmk4r2oc3off/spyro_plus.py?dl=0> .


For the record, I saw the email and will review (and merge if no problems)
your code. I have had not much time this week, but hopefully it will be
better next week.
For git authorship, do you confirm I should use the name and email as used
on this mailing list?

As for the GEGL operation discussion, I definitely see how cool it would
be.
But if you say it would remove some features, of course we could discuss
how to make the best out of both worlds. I don't know enough about this
plug-in yet to be 100% relevant though. :-)

Here is what I have done:

* I made "Esc" close the dialog (and cancel the pattern).
* The issue with the broken icon was part of a larger issue that made the
plugin look different than other plugins. This was resolved by using
gimpui.py
* I added a non-interactive API.
* I made the dialog less tall, by grouping parameters in notebook tabs.

In addition:

* Using the "selection" shape now draws multiple shapes - if several
paths were generated from the selection-to-path conversion.
* Several new multi-sided shapes were added as fixed rings, with
additional options.
  These produce drawings similar to many guilloche patterns. Examples for
the new shapes are here
<https://www.dropbox.com/s/6ae238njoafnqe7/example.png?dl=0>.
* I added "long-gradient" support, that spreads across the entire pattern.
  This was available in the previous spyrogimp.scm, and produces nice
results which are difficult to obtain when trying to tune the gradient from
tool settings.
* Improved the speed of incremental drawing by using gobject.idle_add
instead of timeouts.

I'd be glad to fix any other issues.

If the plugin is indeed updated in the repository, could I write
documentation for the manual?


You are more than welcome to contribute to the manual too. The source is
there: https://gitlab.gnome.org/GNOME/gimp-help

Same as we welcome patches for GIMP, we also do welcome patches for the
manual. :-)

Jehan


Thanks!
Elad

On Sun, Sep 16, 2018 at 10:34 PM Jehan Pagès <jehan marmottard gmail com>
wrote:

Hi Elad,

On Sat, Sep 15, 2018 at 4:14 PM Elad Shahar via gimp-developer-list <
gimp-developer-list gnome org> wrote:

Hi,

Long ago, I have written a Spyrogimp plugin in scheme. The plugin is
currently included in gimp (under Filters -> Render -> Spyrogimp). Now I
have done a rewrite in python which I hope is a big improvement:

* It provides immediate feedback, by incremental drawing to a temporary
layer.
* Supports using more tools to draw the pattern (e.g. stroke).
* You can use a non-rectangular selection to serve as the shape of the
"fixed ring". This is done by converting the selection to a path. If the
path has more than one stroke, then a pattern is drawn only for one of
them. ( I might improve that in the near future).
* There is an additional way to specify the pattern, that is compatible
with the notation in the toy kit Spirograph manuals.
* Lots of tooltips

If you want to try it, you can download it here:
https://www.dropbox.com/s/r2t5o4n4kyvtkmi/spyro.py?dl=0


That's a cool update, and we could replace the old spyro by the new one
(or on 2.10 at least deprecate the old one and hide it from menus but leave
it alongside for the PDB API).
I wonder if this could not be a GEGL operation also by the way, rather
than a plug-in.

Feedback is welcome.


* Would be nice that hitting "Esc" close the dialog (and cancel the
pattern).
* On my desktop (GNOME on Fedora 28), the dialog shows a broken icon.
* The dialog is much too high. On my screen, part of it is out of screen
(the buttons in particular) so I need to use the Super key + left mouse
click trick to move the window. It would be nice to rearrange the buttons
differently or hide a scrollbar.
* Your new plug-in doesn't provide a non-interactive API as the old one
used to. I think this would be quite needed to be able to replace the old
plug-in correctly.

Apart from these, that is a really cool plug-in. I would update the
repository with this new plug-in once these few points are fixed. :-)
If you answer by email, make sure to name me so that I don't miss the
email (I have filters allowing me to see when I am named so that I don't
miss mailing list emails targeted at me).
Thanks!

Jehan



Elad
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