[Gimp-developer] half acceleration interpolation



I thought of this kind of interpolation of an even number of points that I
thought was interesting, it seems to be different than either polynomial or
bezier interpolation, I thought maybe some of you might have an idea what
it could be used for in graphics...
http://benpaulthurstonblog.blogspot.com/2015/10/half-acceleration-interpolation-to-find.html


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