Re: [Gimp-developer] xdg-app; was: WGO Transition Meeting

Pretty much what I do for my McGimp builds.

I will try to do a write up on how to do this in Linux which should be
quite possible.

On Tue, Nov 17, 2015 at 12:42 PM, Michael Natterer <mitch gimp org> wrote:
On Tue, 2015-11-17 at 11:17 +0300, Alexandre Prokoudine wrote:
On Tue, Nov 17, 2015 at 11:07 AM, Sam Gleske wrote:

I'd rather dpkg -i or rpm -i to install a package than use a 3rd
app.  For Windows/Mac platforms I'd say it's useful but for Linux I
have much of a use for it.  I had proposed a 3rd party platform to
distro-independent in the past (Steam) but there wasn't much
around supporting that.

Sam, I think I'm missing something. What's really needed is a static
build of up-to-date version of GIMP. That's all.

It doesn't have to be RPM, and it doesn't have to be DEB. It doesn't
even have to be installable. A simple static build inside a tarball,
provided by, will work just fine. Thousands and
thousands of Blender users will confirm.

There is no such thing as a "simple static build" of GIMP and its
dependencies. There are gazillions of loadable modules in our
libraries, I really don't see what a static build would improve.

We need a *relocatable* build, but it doesn't need to be static.

- build all deps into a prefix
- enable relocation on all of them where needed/possible
- provide a launcher script
- tar up the install prefix
- ...
- profit


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