Re: [Gimp-developer] Animation choices



Alexandre Prokoudine wrote
> 
> On Wed, Aug 15, 2012 at 11:53 AM, Nik Omul wrote:
> 
> But it isn't :) Most recently Wolfgang added GUI for the exact align
> transformation plugin. He just lacks the time to adjust the code for
> 2.8 (actually, I was going to have a go at it, but never found the
> time either) and do a release.
> 

That is a good news. Thanks, Alexandre.



Dima Ursu wrote
> 
> Никита Омуль - haha, funny thing. This in Romanian will sound in english 
> like this : Nikita "The man" ; Are you from Moldova, or something?
> 

No relation to Moldova. Омуль in Russian is a name for Baltic Whitefish
subspecies endemic to Baikal Lake in Siberia. 
That is where my ancestry tracks back to early 19th century. But I like
Nikita "The Man" )))




Ragnar Brynjúlfsson wrote
> 
> Why not use mng instead of apng. mng is, as far as I know, officially
> supported by libpng and doesn't require any patching. They basically
> do the same thing, just in a slightly different way.
> 

Joao S. O. Bueno Calligaris wrote
> 
> On 15 August 2012 10:17, Ragnar Brynjúlfsson <ragtag@> wrote:
> (In  a realted note: I just saw that my system's ImageMagick does
> support .mng and does not support .apng -
> I was about to suggest Nik a workflow consisting of creating .mng's in
> GIMP and
> converting them to .apng with ImageMagick in the meantime)
> 
>     js
>    -><-
> 
>>
> 

According to publications MNG is more bulky and considered less perspective. 
APNG was actually meant to be more promising substitution to MNG. 
I've never tried MNG, though, first of all because APNG plugin with patched
libpng work just fine. 
The only problem I've ever had with it is mentioned in my Q2.
Well, to get it to work in GIMP I had to remove file-png and libpng outside
plugins folder 
and make some changes to 3rd plugins that rely on libpng, 
because opening or saving apng files ignores file-apng when file-png is
still in there (which is understandable).


drawoc wrote
> 
> The loading dialog needs to be shown while the plugins are being
> loaded, so the dialog can't use any of the plugins to display those
> images.
> 
> I believe the loading dialog uses the image loaders from gdk-pixbuf
> (which is a library that GTK+ depends on). If you wanted to add apng
> support to the dialog, you'd need to add support there instead.
> (There might already be apng loaders for gdk-pixbuf somewhere out
> there, I haven't checked)
> 
>   -- drawoc
> 

This could be it. I should have taken this into account. Will take a look at
GTK libraries as well when I got a minute.
Thanks for pointing this out.



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