Re: [Gimp-developer] Reducing Load Time

Because you don't use extra plug-ins, scripts and, especially, brushes.
So true... Mine takes quite a while... like 10 seconds...
I'm thinking 1 to 2 seconds would be good.

How about loading the UI first, and carry out the rest of the loading showing a progress bar at the screen bottom? (Better still, don't show loading progress at all :) )
So the 1-2 second start-up would not show any progress-bar on the splash screen... making the user feel awesome! :)

On Tue, Dec 6, 2011 at 4:29 AM, Alexandre Prokoudine <alexandre prokoudine gmail com> wrote:
On Tue, Dec 6, 2011 at 12:33 AM, Paka wrote:

> perhaps investing in an ssd drive for your operating system and gimp will
> suffice.  Below is the time from requesting load to mouse clicking on the
> kill button.
> 15:32 Crash: ~/Documents > time gimp
> (gimp:9740): GLib-WARNING **: goption.c:2168: ignoring no-arg,
> optional-arg or filename flags (8) on option of type 0
> real    0m3.919s
> user    0m1.668s
> sys     0m0.158s
> 15:32 Crash: ~/Documents >
> I don't see *any* problem in gimp's load time.

Because you don't use extra plug-ins, scripts and, especially, brushes.

Let me tell about brushes :) GIMP loads them *all* into memory when it
starts. So if you have a bunch of bitmap brushes that weight ca. 1GB
which isn't so uncommon when you do e.g. photoart, you have to wait
for GIMP to finish loading that all *and* you have it using lots of
RAM for no good reason, because GIMP doesn't load resources on demand
in a smart way (the -d option is a non-smart way).

Alexandre Prokoudine
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Srihari Sriraman                                                                             

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