[Gegl-developer] Clamping results to valid range
- From: Nanley Chery <nanleychery gmail com>
- To: gegl-developer-list <gegl-developer-list gnome org>
- Subject: [Gegl-developer] Clamping results to valid range
- Date: Sun, 21 Dec 2014 10:39:02 -0500
Why don't operations like gegl:add and gegl:multiply clamp the resulting values between 0.0 and 1.0? Won't this potentially result in garbage rgb values?
Thanks,
Nanley
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