[Gegl-developer] problem drawing a path
- From: Torsten Mohr <tmohr s netic de>
- To: gegl-developer-list gnome org
- Subject: [Gegl-developer] problem drawing a path
- Date: Sat, 02 Feb 2013 18:08:55 +0100
Hello,
I'm trying to draw a path based on an XML example, i try to draw a line in a
320x320 gray image:
<?xml version='1.0' encoding='UTF-8'?>
<gegl>
<node operation='gegl:path'>
<params>
<param name='fill'>rgb(1.0, 0.0, 0.0)</param>
<param name='stroke'>rgb(1.0, 1.0, 1.0)</param>
<param name='stroke-width'>15.0</param>
<param name='stroke-opacity'>0.5</param>
<param name='stroke-hardness'>1.0</param>
<param name='d'>M100 0 L 100 320</param>
</params>
</node>
<node operation='gegl:crop'>
<params>
<param name='width'>320.000000</param>
<param name='height'>320.000000</param>
</params>
</node>
<node operation='gegl:color'>
<params>
<param name='value'>rgb(0.5, 0.5, 0.5)</param>
</params>
</node>
</gegl>
gegl file.xml -o test.png
I can't reproduce what i get as a result, i can see a gray background, but i
can't see no line. Also, there are two stripes with just Alpha shown at the
top and the bottom of the image.
I did not find any example XML that uses gegl:path, also i did not find
information about the format of the path, i assumed SVG format.
Can anybody explain the output i see from my XML?
Is there an example that uses gegl:path?
I did not find any explicitly described way to create an image in memory, are
the last two nodes the preferred way to create a gray image of 320x320?
Thanks for any hints
Torsten
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