[Gegl-developer] Porting GEGL



Hi,

as a foundation for the further GEGL porting work, the LGM and GSOC 2013 I updated the GEGL porting matrix in our developer wiki [1].
Please review.

I think - despite of all the respectable work done - it's no secrets to say that the GEGL port has been a topic for long, is still a show stopper for version 2.10 and all further work and yet there's still a lot to do. Beside others currently 43% of the filters are ported. Don't get me wrong - I'm not blaming anybody. Let's see how we can boost the process.

I think the following could help:
- Get rid of filters that don't match to the product vision or are outdated. Priorize the remaining filters. Alexandre wrote a mindstorm article [2] in the wiki and I fully agree with it. The LGM is a good opportunity to discuss it and also we have the mailing lists and IRC. Ask the artists at LGM and in our mailing lists about their needs.
- Focus the 2013 GSOC projects on the GEGL port.
- Port only a set of core functions and let the other functions do their work through PDB-API calls from a scripting language (Script-Fu or Python), if that can be done easier than writing C code. So the other functions could inherit silently all the GEGL capabilities. - If other open source projects, like Darktable, Digikam, OpenCV, RawTherapee etc., have solutions for our missing filters, why not call their libraries through GEGL in a first step?

Kind regards,

Sven


[1] http://wiki.gimp.org/index.php/Hacking:Porting_filters_to_GEGL
[2] http://wiki.gimp.org/index.php/Mindstorm:Revamping_default_plugins_and_scripts

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