Re: [Gegl-developer] [Gimp-developer] Shape layers for GIMP?



On 08/09/2012 18:29, Richard Gitschlag wrote:
There's a slightly faster manual way: Stroke the path onto a layer mask,
this keeps the "shape" of the layer separate from its actual content.
True, you still have no live preview (you have to fill inside/outside of
selection with 0% and 100% to set the mask) linked to a path object, but
it's non-destructive to the layer's constituent pixels.

Destroying the constituent pixels isn't really what's taking up the time. What's taking up the time is going through the following process:

1. Delete previous applied "effects layers".
2. Modify path.
3. Convert path to selection.
4. Fill selection with colour.
5. Apply inner shadow to layer.
6. Apply inner glow to layer.
7. Apply gradient to layer.
8. [etc...]

With a shape layer, assuming it had been set up already with the desired effects, the above steps would change to the following:

1. Modify path.

--
Best regards,
Jeremy Morton (Jez)



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