Re: [Gegl-developer] Windows development



On 05/05/2012 at 09:52 Victor Oliveira wrote:
I really don't recommend you compiling it in Windows (it's slow and full of bugs). You should do cross-compiling in Linux.

Hi Victor,

could you please put a finer point on this? Is this for GEGL only or for GIMP, too? Which tools do you use in Windows? Mitch regretfully noticed in a bug report lately that there are no Windows developers for GIMP. Maybe your informations could help to bring more Windows developers into the project.

Best regards,

grafxuser





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