Re: [Gegl-developer] [gsoc] which GIMP filters are going to be ported?
- From: gfxuser <gfx user online de>
- To: gegl-developer-list gnome org
- Subject: Re: [Gegl-developer] [gsoc] which GIMP filters are going to be ported?
- Date: Wed, 06 Jun 2012 20:05:20 +0200
Victor Oliveira wrote:
Have we officially decided what filters are going to be ported to GEGL
by GSOC students? I can make some guesses but I don't really have the
knowledge of what is more important to GIMP users and is missing in GEGL.
If we haven't done that yet, why don't we use this e-mail to organize
that?
Hi,
I don't remember a decision process, but I haven't been for very long in
the project yet. Your idea sounds good. To avoid pointless work I would
say this has to be the first step before beginning to port (although it
has been already started).
IMHO the choice should be filters that are useful for the most common
purposes, like color and tone adjustments and import/export filters for
often used file formats. Other filters, which are of less or very
specific use or too hard to understand and have been criticized for this
in the past, should be sorted out and moved to the plugin registry. I
think of the 'Van Gogh (LIC)', NL-filter and CML-Explorer, maybe the
convolution matrix, too. Even their documentation describes them as
'Special effects that nobody understands'. It's a good chance now to get
rid of them. If somebody still needs them he can get them from the
plugin registry and do his own GEGL port for this.
I know it's a subjective choice and to avoid very long, hot and
pointless discussions there should be some objective criteria to make a
selection and priorize:
- How much does a particular filter match the product vision?
- Is it really widely used? - It's a question to the users.
- How much does it really support the user?- It's a question to the users
- Are there other filters (maybe in the plugin registry), that do the
same job better and more user-friendly and are thus better candidates?
- Which filters can be given the students depending on their skill level?
Best regards,
grafxuser
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