[Geary] Coding and debugging in MonoDevelop

Martin Weißhaupt mw88 at mw88.org
Thu Oct 11 07:40:46 UTC 2012


Hi John,

well I tried different IDEs with geary (Gedit with Valencia, Geany, Anjuta)
but they all feel incomplete to me.

MonoDevelop is not perfect but it has some advanced features like
refactoring that I use in my daily work.
I would prefer to use NetBeans since this is my favorite IDE but I don't
want to write a new Plugin to support vala since I'm just starting to learn
how it works :D

Best wishes,
Martin

-----Ursprüngliche Nachricht-----
Von: John Kim [mailto:thinkndev at gmail.com] 
Gesendet: Donnerstag, 11. Oktober 2012 08:46
An: Martin Weißhaupt
Betreff: Re: [Geary] Coding and debugging in MonoDevelop

What makes you prefer MonoDevelop over other IDEs? 

John.


On Oct 10, 2012, at 3:38 PM, Martin Weißhaupt wrote:

> Hi,
> 
> I believe most of you like to code in a texteditor like gedit but I'm
shure some people prefer IDEs.
> I'm one of these, yes I'm spoiled :D
> 
> So I created a MonoDevelop project and tweaked it to use the make file and
the configure script.
> Everything seems to work pretty good, even debugging.
> 
> Here are the files:
> http://www.mw88.org/uploads/Geary_MonoDevelop.zip
> 
> Just drop the "MonoDevelop" folder in the main geary directory and open
the sln-File with MonoDevelop.
> If you have any questions or suggestions just mail me.
> 
> Best wishes,
> Martin
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