Re: [gamin] Re: gam_node.c cleanup



On Mon, Jun 13, 2005 at 05:12:16AM -0700, Daniel Kegel wrote:
> Daniel Veillard wrote:
> >  However I'm a bit uneasy with transforming casual return handling in case
> >of NULL parameters, sometimes it's just cumbersome to test NULL and having
> >the server exit for a perfectly recoverable reason can be just nasty. Such
> >an assert generated for example a number of "gam_server existed" bug report
> >it was good in that it allowed to chase the problem, it was bad in the
> >sense it made runtime hard for all users !
> 
> Why?  Asserts should compile to nothing in production code.

  Well, apparently that's not the case with g_assert() !

Daniel

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Daniel Veillard      | Red Hat Desktop team http://redhat.com/
veillard redhat com  | libxml GNOME XML XSLT toolkit  http://xmlsoft.org/
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