Re: how to compile individually same-game?
- From: 黄登辉 <huangdenghui gmail com>
- To: games-list gnome org
- Subject: Re: how to compile individually same-game?
- Date: Wed, 30 Sep 2009 23:55:45 +0800
Hi
Please some experts in samegame program give me some tips about this code segment.
gdk_pixbuf_composite (file_pixbuf, tile, 1, 1, ftile_size,
ftile_size, 1.0 - m * ftile_size,
1.0 - n * ftile_size,
1.0, 1.0, GDK_INTERP_TILES, 255);
My understanding is this function copy a ball's pixels into tile from file_pixbuf.
But i don't understand the meaning of two parameters 1.0-m*ftile_size and 1.0 -n*ftile_size.
2009/9/25 黄登辉
<huangdenghui gmail com>
Thanks. I get it done.
2009/9/25 Vincent Povirk
<madewokherd+8cd9 gmail com>
Configure with the --with-games switch:
$ ./configure --with-games=same-gnome
Debug symbols are always included, unless you remove them yourself
using the strip command.
On Fri, Sep 25, 2009 at 8:20 AM, 黄登辉 <
huangdenghui gmail com> wrote:
> Hi
> I am interest in same-game. So i want to debug this program in order to
> be familiar with its inside mechanism.But I met a problem that how to
> compile individually same-game with debug information.
>
> Please some experts on this tell me some solutions? Thanks in advance.
>
> _______________________________________________
> Games-list mailing list
> Games-list gnome org
> http://mail.gnome.org/mailman/listinfo/games-list
>
>
--
Vincent Povirk
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