Re: Flash games
- From: "Johan Euphrosine" <proppy aminche com>
- To: "Benjamin Otte" <otte gnome org>
- Cc: games-list gnome org
- Subject: Re: Flash games
- Date: Wed, 23 Jan 2008 18:09:31 +0100
On Jan 23, 2008 2:04 PM, Benjamin Otte <otte gnome org> wrote:
> - There are no good Free development environments for creating Flash
> content.
While I agree there is no all-in-one adobe-like flash IDE, there is a
lot Free Software tool that allow to create flash content:
Ming (flash gordon worst enemy)
http://www.libming.org/
"""Ming is a library for generating Macromedia Flash files (.swf),
written in C, and includes useful utilities for working with .swf
files.
It has wrappers that allow it to be used in C++, PHP, Python, Ruby, and Perl."""
A few game experiments I've done with it:
http://pandipanda.aminche.com/
http://wow.aminche.com/
Combined with the easily embeddable gnash player
(http://www.gnu.org/software/gnash/), I believe it can lead to a
decent desktop game distribution platform.
Haxe and MTASC are very good even better candidate:
http://haxe.org/
http://www.mtasc.org/
It seems they are used by motion-twin for developing all their games:
http://www.motion-twin.com/english
About the data production there is a nice xml2swf tool called swfmill:
http://swfmill.org/
Plus there is plenty of game development oriented action script
library referenced on OpenSource Flash portal:
http://osflash.org/
About SVG, is the animation element
http://www.w3.org/TR/SVG11/animate.html supported by gecko or webkit ?
Do you know Canvas 2D, which allow do draw things in javascript, and
looks fully supported by firefox and safari engine ?
http://developer.mozilla.org/en/docs/Canvas_tutorial
http://developer.mozilla.org/en/docs/Category:Canvas_examples
http://blobsallad.se/
Hope that helps.
--
bou ^
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