Re: Aisleriot / mingw32
- From: Christian Persch <chpe gnome org>
- To: Andreas Røsdal <andrearo pvv ntnu no>
- Cc: games-list gnome org
- Subject: Re: Aisleriot / mingw32
- Date: Sun, 10 Jun 2007 12:23:23 +0200
Hi;
Le dimanche 10 juin 2007 à 02:55 +0200, Andreas Røsdal a écrit :
> Issues & TODO:
> - Icons don't work.
I guess that's because the icons are installed somewhere the theme
doesn't look for.
gtk_icon_theme_append_search_path(gtk_icon_theme_get_default(), ...)
should fix that.
> - Aisleriot and libgames-support assume that the datafiles are stored in
> $(datadir) eg. /usr/local/. On windows this is a problem, because the
> data files should be relative to the executable.
Maybe we should add some binreloc API to libgames-support, like
gnome_program_locate_file, and use that to find all files? On win32, it
could then return the right paths after finding out its own installation
path?
> - Moving cards quickly on the screen with the most will corrupt the
> graphics on the card.
Not sure what that means; could you show a screenshot of the problem?
Also, does this happen if you run it with the env variable
AISLERIOT_PIXBUF_DRAWING set to 0 ?
Regards,
Christian
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