I was told gnome-games (and aisleriot in particular) used the SVGCards set of...SVG cards. I myself am trying to use these cards but I'm foiled because it's all in one SVG file and librsvg does not have the ability to render parts of the SVG by group, nor does rendering into a large buffer and splitting it up work because anti-aliasing generally prevents the cards from being on well-defined pixel boundaries.

Anyway, I looked at the aisleriot cvs code and it appears it does not actually use svgcards, it uses bonded.png. Have you tried using SVGcards, or do you have plans for doing so in the future? If so how do you get around the grouped-into-one-svg-file problem?

jason short

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