El vie, 14-10-2005 a las 00:45 -0500, Richard Hoelscher escribió: [...] > One of the nice things is the bottom of the category list shows: "Easy > Games", "Luck Games", "Skill Games", as well as "Not Played" and "Not > Won". > Woh! It looks really comprehensive! Notwithstanding, Rentoy is an easy, luck and skill game ;). IMHO, that classification is a little relative. Is there an easy way to document an external game in online help for aisle-riot? or should i need to rebuild gnome-games completely, in order to attach this from an hypothetical 'rentoy.xml'? > That's the first screen after start-up, and it's hidden when you start a > game. When you close the game window, the explorer window reappears. > I think the current interface is more confortable. > For what it's worth, there's also a "Solitaire Wizard", which guides you > through 5 pages to design your own game based on Klondike, Forty Thieves, > Spider, or Fan. Who knows, one day, some insane fellow out there might try > making a wizard that generates scheme for custom aisleriot games... Not > me, though. :) > I'll implement some AI generic algorithm that could be reused in more general situations. It can be fitted to challenging game's simulations with aisle-riot. -- Linux Registered User #297006, a.k.a. "andandare" [at] jabberes.org Smartly using GNU/Linux Debian since 2000
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