- From: Callum McKenzie <callum physics otago ac nz>
- To: games-list gnome org, gnome-announce-list gnome org
- Subject: Gnome-games 2.3.6
- Date: Sun, 3 Aug 2003 22:12:43 +1200 (NZST)
Gnome-games 2.3.6 is now available at the usual location (and mirrors):
It isn't mentioned properly in the release notes, but between pixmap
sharing and documentation graphics with better compression this
release is a whopping 1.5 meg smaller than 2.3.5.
The usual release notes follow,
gnome-games "It's For Your Own Good" 2.3.6
This release is in theory a good facsimile of what 2.4.0 will look
like. The most obvious change will be that the documentation is now
All games should now have state-sensitive undo and redo buttons as
well as full keyboard navigation for the preferences.
The bug count is now about a third of what it was at the start of the
2.3 series. Since there is no recent 2.2.x release of gnome-games this
can be considered a substitute, it compiles under the GNOME 2.2
environment without problems.
Changes by game:
- These games now share pixmaps. This saves about 700k.
- Several dead options have been removed (or hidden as gconf keys).
- Undo doesn't corrupt the display.
- Resizing code now works a bit better.
- If you play spider then there is a subtle change: to finish the
game you have to move the completed piles up to the
foundation. This is now consistent with other games.
- The joystick dialog actually works now, although since I don't have
a joystick I have no idea if any of the joystick code actually works.
- The animation code actually does the right thing now. This is only
noticeable if using "partial" animation.
- It compiles with gcc 2.96 again.
- We now don't read all the pixmaps each time we recieve an expose
- Be a bit more graceful about failing to find configuration files.
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