cogl 1.20.0

About Cogl

Cogl is a small open source software library for using 3D graphics
hardware to draw pretty pictures. The API departs from the flat state
machine style of OpenGL and is designed to make it easy to write
orthogonal components that can render without stepping on each others
toes. Cogl currently supports OpenGL ES 1.1/2.0 and OpenGL > 1.3 (or
1.2 if you have the GL_ARB_multitexture extension), and having Gallium
or D3D backends are options for the future.


  • List of changes since Cogl 1.18.2

  » Support for "quad buffer" based stereo rendering
  » Support for Mir window system
  » A number of updates for the Wayland support
  » Improved vblank sync when using glXWaitForMSC

Many thanks to:

  Marco Trevisan (Treviño)
  Owen W. Taylor
  Robert Bragg
  Rui Matos
  Adel Gadllah
  Chris Wilson
  Necdet Yücel
  Sebastian Rasmussen
  Seong-ho Cho
  Ting-Wei Lan

======== (1.59M)
  sha256sum: 729e35495829e7d31fafa3358e47b743ba21a2b08ff9b6cd28fb74c0de91192b

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