cogl 1.15.10



About Cogl
==========

Cogl is a small open source software library for using 3D graphics
hardware to draw pretty pictures. The API departs from the flat state
machine style of OpenGL and is designed to make it easy to write
orthogonal components that can render without stepping on each others
toes. Cogl currently supports OpenGL ES 1.1/2.0 and OpenGL > 1.3 (or
1.2 if you have the GL_ARB_multitexture extension), and having Gallium
or D3D backends are options for the future.

News
====

  • List of changes since Cogl 1.15.8

  » Added API to set the onscreen template on a CoglDisplay outside of
    the constructor.
  » Added public API to configure the layout of displays when using
    the KMS winsys.
  » Added a cogl_point_coord builtin variable for snippets which can
    be used to render point sprites in more dynamic ways.
  » cogl_texture_new_with_size now returns NULL on failure. This
    behaviour was accidentally changed in 1.14.0.
  » Fixed a problem with setting the precision specifiers on GLES2
    which was causing a lot of problems with the latest Mesa.
  » Added a “webgl” driver to manage the differences in GLES2 when
    compiling with emscripten.
  » Fixed a bug with paths which was causing Clutter's texture-fbo
    test to crash.
  » Some issues with introspecting the cogl-pango API were fixed.
  » Added an example using point sprites.
  » Build fixes for building with MinGW32.
  » Updates to the MSVC build files.
  » Documentation fixes to the snippets API.

  • Gnome Bugzilla bugs closed since 1.15.8:

  #705837 - kms: add public API to override the default configuration
            of outputs

Many thanks to:

  Chun-wei Fan
  Robert Bragg
  Jasper St. Pierre
  Damien Lespiau
  Giovanni Campagna



Download
========
http://download.gnome.org/sources/cogl/1.15/cogl-1.15.10.tar.xz (1.64M)
  sha256sum: d82d5078f6b6d3c9369d0c190e34064ef3337fbdd06ecaf17e36f3a50f13a61c



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