cogl 1.10.2



About Cogl
==========

Cogl is a small open source software library for using 3D graphics
hardware to draw pretty pictures. The API departs from the flat state
machine style of OpenGL and is designed to make it easy to write
orthogonal components that can render without stepping on each others
toes. Cogl currently supports OpenGL ES 1.1/2.0 and OpenGL > 1.3 (or
1.2 if you have the GL_ARB_multitexture extension), and having Gallium
or D3D backends are options for the future.

News
====

  • List of changes since Cogl 1.10.0

  » Fix for fallback path in cogl_texture_get_data when reading from
    an FBO doesn't work
  » Bug fix to make cogl_pipeline_get_depth_state work
  » The cogl-crate and cogl-msaa examples now show error messages if
    it fails to initialise
  » cogl_context_new no longer crashes if initialisation fails when
    passed a NULL display
  » Visual Studio build fixes
  » Translation updates

  • List of bugs fixed since Cogl 1.10.0

    https://bugzilla.gnome.org:

    #672533 - Quartz image option causes compile error
    #673137 - Grab the current window -> Screenshot is mirrored

Many thanks to:

  Robert Bragg
  Chun-wei Fan
  Adel Gadllah
  Bruno Brouard
  Gabor Kelemen
  Krishnababu Krothapalli
  Rajesh Ranjan
  Yinghua Wang



Download
========
http://download.gnome.org/sources/cogl/1.10/cogl-1.10.2.tar.xz (1.15M)
  sha256sum: 042cf87ec35d2eac78719856356e415dd5333f9f613093c5db8b438630c1ecb3



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