clutter 1.6.10

       Module: clutter
      Version: 1.6.10
  Uploaded by: Emmanuele Bassi
 sha256sum: 3ca35ce0a9d4f9d6f1daa2ff2dc44f1aa0e76bff6f29eef58b9cc4a316974ecb
      size: 6.1M
 sha256sum: 3f8f0908f6a39b9f36a6cda6aab0b06ca4e2d95aa9fd4807cd865f20dbaad59e
      size: 5.0M


Clutter 1.6.10                                                       2011-03-21

  â?¢ List of changes since Clutter 1.6.8

    » Fix the event handling for the Windows backend, and prevent a
      segmentation fault.

    » Use the 'nearest' filter when painting the texture target for

    » Correctly request the precision fo generated GLSL shaders on
      GLES 2.0.

    » Provide an implementation for ClutterStage:accept-focus, so that
      setting and getting the property using the GObject API works.

    » Fix accessing the ClutterCrossingEvent:device field through the
      ClutterEvent device accessors.

    » Fix the paint volume reported by ClutterBox.

    » Documentation fixes.

  â?¢ List of bugs fixed since Clutter 1.6.8

    #2600 - ClutterBox implements the wrong paint volume

Many thanks to:

  Neil Roberts, �yvind Kolås

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