clutter 1.6.12



       Module: clutter
      Version: 1.6.12
  Uploaded by: Emmanuele Bassi

http://download.gnome.org/sources/clutter/1.6/clutter-1.6.12.tar.gz
 sha256sum: 8218d05ca9ce5040191df7ee77518962f70368fcee93727828bc2a164aac59e9
      size: 6.08M

http://download.gnome.org/sources/clutter/1.6/clutter-1.6.12.tar.bz2
 sha256sum: 21c3eb0633f839a223192dbc26aaf924bed98caad302ee0bb3ee2b067d09462d
      size: 4.97M

About Clutter
=============

Clutter is an open source software library for creating fast,
portable, compelling and dynamic graphical user interfaces. Clutter
uses OpenGL (and optionally OpenGL|ES for use on Mobile and embedded
platforms) for rendering, but with an API which hides the underlying
GL complexity from the developer. The Clutter API is intended to be
easy to use, efficient and flexible.

News
====

  • List of changes since Clutter 1.6.10

    » Use AC_CANONICAL_HOST in Clutter's configure, and fix cross-compilation
      for Windows.

    » Improve portability of Clutter by removing bashisms from its configure
      script.

    » Add safeties to avoid warning when generating paint volumes for actors
      with a zero-sized allocations.

    » Fix vertical aligned actors using ClutterAlignConstraint.

    » Do not unrealize the Stage when hiding it on OSX.

    » Throttle clipped redraws on GLX.

  • List of bugs fixed since Clutter 1.6.10

    #2257 - clutter fails to link on OS X (10.6)
    #2562 - Crush upon running Clutter-based programs
    #2602 - Expose events ignore when doing clipped redraws
    #2610 - Add recipe about implementing a ClutterEffect
    #2619 - Removes the addition of the .exe extrension to unit-test
            scripts, on win32
    #2620 - _cogl_offscreen_new_to_texture_full() leaks reference when
            failing

Many thanks to:

  Piotr Drąg, Robert Bragg


ChangeLog
=========
http://download.gnome.org/sources/clutter/1.6/clutter-1.6.12.changes  (8.32K)


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