clutter 1.3.8

       Module: clutter
      Version: 1.3.8
  Uploaded by: Emmanuele Bassi
 sha256sum: 38500b2a3bc9dc763b185ef60c112feb4ade7512cd84a2cf14f40ea5212c3eb9
      size: 3.6M
 sha256sum: 1d34ea6165851ba3a419f5d142b017a1b308c4502fd5ff1d2c808706ccf29299
      size: 2.7M


Clutter 1.3.8 (12/07/2010)

  â?¢ List of changes since Clutter 1.3.6

    » Merge Cally, the Clutter Accessibility Library, in the Clutter tree.

    » Take into consideration the source actor's position in the
      AlignConstraint logic.

    » Update the internal COGL tesselator with the latest GLU code.

    » Fix CoglTexture data readback.

    » Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.

    » Add missing public functions from COGL headers.

    » Fix GLES build after the Cogl material changes.

    » Rename the experimental CoglPixelBuffer API to CoglPixelArray.

    » Split the clutter_state_change() method into two:
    clutter_state_set_state(), for animated state changes; and
    clutter_state_warp_to_state() for immediate state changes.

    » Documentation and introspection fixes.

    » Build fixes

Many thanks to:

  Robert Bragg
  Neil Roberts
  Elliot Smith
  Alejandro Piñeiro
  �yvind Kolås
  Damien Lespiau
  Alexandros Frantzis

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