gnome-games 2.22.1



       Module: gnome-games
      Version: 2.22.1
  Uploaded by: Jason Clinton

http://download.gnome.org/sources/gnome-games/2.22/gnome-games-2.22.1.tar.gz
  md5sum: e292715482a568a2033dd59da8a0e66b
    size: 19M

http://download.gnome.org/sources/gnome-games/2.22/gnome-games-2.22.1.tar.bz2
  md5sum: 41b0261d636e667be44f4fdc5d42bc1d
    size: 16M

News
----

gnome-games 2.22.1
==================

This is the first service release in the 2.22.x release series. A few minor bug
fixes are included. Also, a handful of translation updates.

Overall:
  - Merge changes in ggz.m4 from ggz trunk. (Roger Light, Andreas Røsdal, bug
    #520599, bug #510917)
    
Aisleriot:
  - Add back the statistics fallback (Christian Persch, bug #406267, bug
    #525177)
  - Don't allow moving non-uniformly suited card stacks to foundation (Philippe
    Gauthier, Christian Persch, bug #443307)
  - Make shuffle-deck-helper tail recursive. Fixes stack overflow exception
    with guile 1.8.4. (Vincent Povirk, Christian Persch, bug #519554)

GLChess:
  - Abort 3D render if widget_get_gl_context() returns None (Robert Ancell,
    bug #512068)
  - Add Gambit Fruit to AI list (Robert Ancell, bug #521623)
  - Handle AI players dying before the game starts (Robert Ancell, bug #522341)
  - Handle GLError->GLerror, GLUError -> GLUerror objects being renamed in
    PyOpenGL 3.0 (Robert Ancell, bug #503238)
  - Fix board rotation animation bug when viewing black side (Robert Ancell)

Translator work included contributions from Kostas Papadimas, Simos
Xenitellis, Eskild Hustvedt, Philip Withnall, Priit Laes, S.D., Ivar Smolin,
Artur Flinta, and the GNOME PL team.


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