gnome-games 2.19.4



       Module: gnome-games
      Version: 2.19.4
  Uploaded by: Andreas R�sdal

http://download.gnome.org/sources/gnome-games/2.19/gnome-games-2.19.4.tar.gz
  md5sum: 5c4be418d818797ffc6a49686fb1d911
    size: 12M

http://download.gnome.org/sources/gnome-games/2.19/gnome-games-2.19.4.tar.bz2
  md5sum: 784fee6feaac88858d4bdf1bc3d867d3
    size: 9.2M

News
----

gnome-games 2.19.4
==================

This is the fourth development release leading up to gnome-games 2.20.0.

* General changes:
  - GamesConf, an API for storing user preferences has been added
    to libgames-support. GamesConf allows the games to store preferences
    using either GConf or flat files (#448432).
  - Mingw32 compilation fixes for libgames-support (#448317).
  - Correct icon names in desktop files (#444777).
  - Check for gcc before adding -fsigned-char parameter (#445556).

Aisleriot:
  - Port Aisleriot to the new GamesConf API (#448432).
  - Support for compiling Aisleriot with mingw32 (bug #448317). 
  - Don't use anonymous structs (#444802).
Mines:
  - Only redraw the necessary fields when clicking on a mine (#375691).

glChess:
  - Use correct pid not 0 for killing AIs (Bug #443073).
    This is a severe bug that causes the X server to be
    killed accidentally on some systems.

Sudoku:
  - Ensure that g_thread_init is called before all other GLib functions.
    Fedora bug #241917.
  - Disable saving and loading.
  - Don't allow grey fields to be changed by mouse (#422666). 
  - Remove the option for selecting black background option (#395135).
  - Store highlight setting in gconf (bug #445590).
  - Set number popup transient for the main window. (bug #406767).


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