Re: [Evolution] Evo 2.6 - adding a 'move' icon
- From: Parthasarathi Susarla <sparthasarathi novell com>
- To: Ron Johnson <ron l johnson cox net>
- Cc: evolution-list gnome org
- Subject: Re: [Evolution] Evo 2.6 - adding a 'move' icon
- Date: Tue, 28 Mar 2006 23:46:42 +0530
Hi George/Ron,
On Tue, 2006-03-28 at 10:23 -0600, Ron Johnson wrote:
On Tue, 2006-03-28 at 10:33 -0500, George Reeke wrote:
Dear list,
One person's "not useful" is another person's "essential." The answer
is to make the toolbar configurable, as I have requested in an earlier
posting and have filed on the official feature-request list.
Developers: I hope you are listening. I am one of those who
consider "Move" and "Copy" essential, but would gladly get rid of
those unlabelled buttons like the one that looks like a box of
Kleenex that does who-knows-what.
Thanks a lot for the inputs.
For all the research that goes into deciding the most user-friendly GUI
- at the end of it - there are always controversies as to which way is
the best. And am afraid, there is nothing like the best way. So
restating what you just said - What you like i might not and what i like
you need not. So its a perfect catch-22 situation, and am sure when the
UI team made a decision and suggested the would surely have made a
calculated decision.
Exactly.
Those of us who have server-side filtering have absolutely *no*
need for the Junk buttons.
People gripe about GNOME being dumbed down. I disagree, since the
DE should fade into the background. OTOH, *applications* should
remain feature-rich and configurable.
Yes. Agreed. GNOME (or for that matter any FOSS) is all about
flexibility and choice and always will be. The development team always
tries to balance between a good UI usability/user
preferences/development constraints. We are always trying to give what
seems a perfect balance.
Am not just trying to make a politically correct statement here. Am
trying to make a point that UI decisions are difficult to make. And when
a decision is made, there are bound to me inconsistencies, but the
decision is largely based on a sort of consensus. And this is not a days
work, the UI will forever keep going thru changes and modifications, as
there is nothing like *the perfect UI*.
Thanks for your inputs. Me (and the rest of the development team) are
open for suggestions.
A constructive discussion/suggestion helps everybody. Hope i made my
point clear.
Cheers,
partha
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