Re: [Evolution-hackers] evolution's editors

> Contact Editor
> Explanation:
> Yes, I know, it is a big dialog. It is much, much more task based than
> it used to be, though; most of the time when you add a new contact,
> the only (or primary) information that you care about is his or her
> email/phone/im data. This design makes adding that info simple. It
> isn't actually very much bigger than the previous contact editor was
> (in terms of total area). 

First of all: The new Contact Editor looks nice (like all new mockups
and screenshots I have seen recently). I love them, and I am looking
forward to actually using them.

However, the Contact Editor is *big*, like you mentioned yourself. *Too*
big IMHO. The dialog is more than 600 pixels high.

On a 800x600 display this will not only cover most of the screen -- this
will effectively disable the user to access the buttons at the bottom.
The [OK] button will be cut off the screen, if there is a Menu Panel at
the top of the screen.

Any possibility of adding one or two tabs and therefore making the
dialog lighter? Do we care about that resolution?


char *t="\10pse\0r\0dtu\0  ghno\x4e\xc8\x79\xf4\xab\x51\x8a\x10\xf4\xf4\xc4";
main(){ char h,m=h=*t++,*x=t+2*h,c,i,l=*x,s=0; for (i=0;i<l;i++){ i%8? c<<=1:
(c=*++x); c&128 && (s+=h); if (!(h>>=1)||!t[s+h]){ putchar(t[s]);h=m;s=0; }}}

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