I am very thankful for GNOME and its related projects, and I'd like to contribute to the GNOME UX in some way. I don't want to step on toes or start by proposing things that are counter to the existing vision so I've looked around for documentation to help me catch up before participating. I haven't found what I'd consider a documented vision for the default desktop UX in the HIG. Correct me if I'm wrong please, but the HIG appears to be about GNOME application development and not GNOME itself. Is the desktop environment's UX plan written out anywhere? Primarily I'm interested in the GNOME team's ideas about the discoverability of things on the system. Devices, running applications, active/available services, and so on. The HIG remarks that unnecessary steps should be removed if at all possible, and less frequent, less relevant tasks should be farther away than the more salient ones. This sounds like a reasonable approach to the DE too, but there are some things that feel completely inaccessible in the default experience. As a long time Linux power user I am not inconvenienced by much. I can always search, read man pages and resort to the terminal. But suppose I do not already have these habits, and I want to learn about the devices my system currently recognizes, or understand what all is running in my user space currently, or what types of applications I have available. Is there a specific vision at GNOME as to how this experience should go? Is it out of scope? I am sure there are answers to these questions but I must need some help digging them up in the documents. Can someone help this ignoramus out?
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