Does the HIG address the default UX of GNOME itself?



I am very thankful for GNOME and its related projects, and I'd like to
contribute to the GNOME UX in some way. I don't want to step on toes or
start by proposing things that are counter to the existing vision so
I've looked around for documentation to help me catch up before
participating.

I haven't found what I'd consider a documented vision for the default
desktop UX in the HIG. Correct me if I'm wrong please, but the HIG
appears to be about GNOME application development and not GNOME itself.
Is the desktop environment's UX plan written out anywhere?

Primarily I'm interested in the GNOME team's ideas about the
discoverability of things on the system. Devices, running applications,
active/available services, and so on. The HIG remarks that unnecessary
steps should be removed if at all possible, and less frequent, less
relevant tasks should be farther away than the more salient ones. This
sounds like a reasonable approach to the DE too, but there are some
things that feel completely inaccessible in the default experience.

As a long time Linux power user I am not inconvenienced by much. I can
always search, read man pages and resort to the terminal.

But suppose I do not already have these habits, and I want to learn
about the devices my system currently recognizes, or understand what
all is running in my user space currently, or what types of
applications I have available. Is there a specific vision at GNOME as
to how this experience should go? Is it out of scope?

I am sure there are answers to these questions but I must need some
help digging them up in the documents. Can someone help this ignoramus
out?

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