Re: Found the answer [Was: Custom properties?]



Yes, UrShapes is quiet right now because of a number of factors. 

1) my laptop died on me
2) I was busy looking for a job

but in a great things come to those who wait

1) My home network is semi-up and I built an athlon XP server to
exclusively compile and test code
2) I just started a job today as a DB Admin - not exactly what I wanted
but the 9:00-5:30 thing will give me time to work on UrShapes

Things to note are that I still need to get DSL before I can complete my
development environment and UrShapes will be a GNOME 2.0 thing. I will
start to code again this week.  Expect to see me picking up steam in
about a month.  The first iterations of UrShapes will most likely be
static but I am working on a way to support full DOM based editing for
those who need it, named objects based editing for when you need to have
access to only parts of a UrShape without wasting memory or processing
speed and static rendering for those who just need a fast way to display
shapes and query pre-defined attributes(this is most like the current
standard prop code).

Well that is the heads up on the UrShape code.  Sorry to keep you guys
waiting.

--
J5

Cyrille Chepelov wrote:

Le lun, nov 05, 2001, à 04:59:11 -0500, Barrie Slaymaker a écrit:
On Sun, Nov 04, 2001 at 11:14:09AM -0500, Barrie Slaymaker wrote:
Is there any support for adding custom attributes or properties to Dia
shapes?

Based on current CVS code, looks like there isn't.  Is this  a perhaps a
TODO item?  Not enough time to patch it myself at the moment,
unfortunately, but this sort of thing could make Dia in to a very nice
graphical configuration/programming front end for certain types of
systems.

There could be a way to cobble this into the StdProp code ; however: how
would you reflect these properties into the shape's appearance ?
OTOH, the UrShapes project may be heading towards what you want to do;
unfortunately, for both mainline dia and UrShapes, things look extremely
quiet nowadays. On my side, I currently have barely enough spare cycles left
to tag invalid bugs as invalid, but I can't keep up with the flow of valid
new bugs, let alone finish (at last !) the first phase of the UTF-8
transition :(

So, in short, the usual answer stands: patches heartily welcome.

        -- Cyrille

--
Grumpf.

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