Re: svg scaling drawing or viewport ?


On Sun, 2020-12-06 at 08:58 +0100, Pro Turm via desktop-devel-list
how is a svg scaled depending on the set viewport? Is the whole
drawing scaled first, and then only the viewport rendered  or   only
the viewport is being rendered ? Is trimming the viewport the optimal
strategy of scaling only a portion of the svg?

Are any known considerations regarding the scaling factor regarding
memory size, performance and the order of the scaling factor itself ?

What does negative values in a viewport  would mean?

Any documentation suggestions about where to find your answers?

How is this related to developing GNOME software?

Andre Klapper  |  ak-47 gmx net

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