Re: Retiring app menus - planning for 3.32.0



Been on vacation and amused with this thread...

On Fri, 2018-09-21 at 15:54 +0200, Bastien Nocera wrote:
On Fri, 2018-09-21 at 14:26 +0100, Allan Day wrote:
On Fri, 21 Sep 2018 at 12:54, <mcatanzaro gnome org> wrote:

On Fri, Sep 21, 2018 at 5:36 AM, Bastien Nocera <hadess hadess net>
wrote:
It's faster to access for users, has terser explanations (no need
to
create sentences to describe actions) and it's usually better
updated
as it lives in the code, as opposed to being separate in the
docs.

It's also larger, well-designed, easier to read and use.

But what if the docs were similar...? This is a hypothetical future,
not what we have today.

Still takes you out of the application itself.

I would just like to add my 2 cents to this, and basically point out
that having a user manual is by no means an excuse to make primary
features non discoverable in the UI proper.

I consider keyboard shortcuts for a video player to definitely be a
primary feature (at the very least pause, play, fullscreen, next scene,
are things you don't want the user to have to bother with clicking
around on a regular basis).

User manuals are great for the few people who like to read them and get
the hang of the app, or for a fairly complicated app, but if your user
is reaching all the way to the manual because they are unable to figure
out how to perform a basic function, then the user is already
frustrated and the application UI has already failed.

When you buy a DVD player, a TV, a game console, a power drill; you
plug it in, look at the buttons, and expect it to just work. I think
people expect (and deserve) the same out of the basic apps that people
use on a day to day basis.

Cheers,
    -Tristan



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