Re: Underlying DE for the Fedora Workstation product


On 5 February 2014 21:00, Mike <mikeandmore gmail com> wrote:
Agree. I like the way GNOME 3 is heading to: tight integration. This could definitely brings better UX and easier to test, as a user and a developer, I like the way it works.

However, this doesn't mean that GNOME 3 does not encounter any problems. GNOME 3 is building from scratch compare to GNOME 2 after all.

this is entirely untrue, and a myth that ought to be dispelled (pretty much on par with the "GNOME 3 is made for tablets" one). the entirety of GNOME 3 is based on code that has been in the making since GNOME 2.x. GNOME 2.32 itself was built on *very* different libraries than GNOME 2.0. what got removed between 2.32 and 3.0 was cruft accumulated over the years, not actual used functionality. on top of those existing technologies, those existing hundreds of thousands (if not millions) of lines of code, new technologies have been built, and are built to this day. the idea that GNOME 3 is built "from scratch" is a fantasy.
BTW, may be a little off topic. I'm confused a bit about the target or the goal of GNOME 3 right now. Just this morning I was told on the bugzilla that GNOME maintainers "are not meant to be the slaves of popularity contests". Does this imply that GNOME 3 will not target for "number-one" free software OS?

"popularity contests" seldom lead to anything reasonable. feedback drives informed changes, not polls or votes. and, at the end of the day, developers and designers get to design, implement, and maintain what the users are going to use. our license and our development model allows anybody to become a contributor to the project, or to fork it if they don't like the direction; what our license and development model do not imply is that the people working on the project are bound to satisfy the requests of *everyone*.



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