Re: direction [Re: slab menu]
- From: Federico Mena Quintero <federico ximian com>
- To: Dan Winship <danw novell com>
- Cc: desktop-devel-list gnome org
- Subject: Re: direction [Re: slab menu]
- Date: Thu, 08 Feb 2007 15:12:44 -0600
El mar, 06-02-2007 a las 12:56 -0500, Dan Winship escribi�> Possible solutions:
> 1. Convince Novell that its current "sell to big companies"
> business plan is foolish, and there's much more money to be made
> in selling software to teenagers
> 2. Stop accepting contributions to GNOME from Novell
> 3. Add mandatory pornographic desktop wallpapers to the release, to
> pull GNOME in the opposite direction from "corporate desktop"
> 4. Give up on the idea of there being One True GNOME and one
> Desktop release for everyone, and instead let
> packagers/distributors decide what pieces (slab
> +control-center-shell / old main menu+control center menu items)
> will work best for their users
5. Do real interaction design, instead of just post-facto usability
testing. [Alan Cooper, pp. 204]
We've been doing a *lot* of user testing, but not much interaction
design. We haven't looked at people's workflows at all. As a result,
we have pretty good usability for atomic operations like "launch the
word processor" or "send a mail", but not for real work composed of many
little parts and interactions.
- Write a business plan and a budget with 5 other people. You'll find
all the problems with sending emails with attachments, knowing where you
put things, seeing how people organize the multitude of files they need
to put a project together, see how they get distracted when Gaim pops up
7 windows simultaneously, etc.
- Make a brochure to advertise handmade crafts. You'll find all the
problems in taking pictures and color-correcting them and resizing them,
and then inserting them into OpenOffice, and OOo's usability problems
when making layouts or tables or when it changes the font at whim.
- Write a book. How do people organize chapters/sections/etc., how
ridiculously hard it is to use styles in OpenOffice, how you organize
your images, how you track changes, report progress, etc. See how
obscenely hard it is to include a landscape page for a diagram in a book
whose pages are in portrait orientation.
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