Re: Design by community
- From: Dave Neary <dneary free fr>
- To: desktop-devel-list gnome org
- Subject: Re: Design by community
- Date: Wed, 08 Feb 2006 12:05:13 +0100
Hi,
Evandro Fernandes Giovanini said:
I think the process used by Novell is very common in the GNOME community
(and Free Software in general).
Compare & contrast with Spatial nautilus and the GTK+ file selector.
It's also funny that you should pick Metacity - Havoc wrote a document
on his theory of simple interface, then wrote metacity & released an
early version. Design integrity, right. But RERO as well. Nautilus and
the file selector were both designed by a small number of people, and
implemented in the open by a wider community.
I'm not sure I agree that "you can't do design by comittee" but I would
agree that a lot of the good design decisions we see in GNOME today came
from only a few coders doing their vision. I'd love to play with the
code as soon as possible but maybe there are other reasons for it not
being released yet. What GNOME can do is encourage the companies making
changes in their development branches to at least commit the patches in
a CVS branch.
There's a question of principle at work here - does having an
announcement effect (like a cool demo in Solutions Linux, or giving nice
770 devices to GNOME developers) justify the secrecy of developing a
free software product/feature to a point where it's usable offset the
damage of developing in a cathedral, while participating in a bazaar?
You can have both design integrity and open development. We've proven it
several times. You just need a pig-headed designer with a couple of
dedicated disciples (both those qualifications are intended as compliments).
Cheers,
Dave.
--
David Neary
bolsh gimp org
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