SGF filter
- From: "Ken Harris" <kengruven gmail com>
- To: Dashboard-hackers gnome org
- Subject: SGF filter
- Date: Sat, 30 Sep 2006 07:33:48 -0700
Hi,
I want Beagle to be able to filter my Go games; the file format
standard for these is called SGF. So I've written a really rough
implementation of such a beast:
http://gimmego.googlecode.com/svn/trunk/Source/SGFFilter.cs
(It's my first Beagle filter, and even my first C# program, so excuse
the mess -- but also tell me how to improve it.)
If I compile it and copy it to /usr/lib/beagle/Filters/, I can
beagle-extract-content foo.sgf and see the output I want, but I
haven't gotten it to give results that show up in the Beagle Search
window.
Questions:
- Is there a list of properties that we can/should use (like
"fixme:width")? (Can we just make them up?)
- Is there anything magic I need to do, once beagle-extract-content is
working, to get it to index my files and have them appear in the
Beagle Search window?
- Generic plea for help from anybody who knows C# and Beagle better
than me, which is everybody reading this. :-)
- Once it's working well, is there a process to get it included in
Beagle (assuming this would fall under the scope of the Beagle
project)? I guess I should open a bugzilla bug for it.
Thanks!
- Ken
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