[gbrainy/difficulty: 3/3] Fixes UT
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy/difficulty: 3/3] Fixes UT
- Date: Sun, 4 Sep 2022 09:17:48 +0000 (UTC)
commit 6b1c8ca1627ec4d7bde9aa7d1082870a77e36771
Author: Jordi Mas <jmas softcatala org>
Date: Sun Sep 4 11:17:37 2022 +0200
Fixes UT
tests/Core/GameSessionPlayListTest.cs | 13 -------------
tests/Core/GameXmlFactoryTest.cs | 1 -
tests/test_games.xml | 2 --
3 files changed, 16 deletions(-)
---
diff --git a/tests/Core/GameSessionPlayListTest.cs b/tests/Core/GameSessionPlayListTest.cs
index 3066ea7e..bbcfb4d6 100644
--- a/tests/Core/GameSessionPlayListTest.cs
+++ b/tests/Core/GameSessionPlayListTest.cs
@@ -94,18 +94,5 @@ namespace gbrainy.Test.Core
}
}
- [Test]
- public void Difficulty ()
- {
- Game game;
- GameSessionPlayList play_list = new GameSessionPlayList (manager);
-
- play_list.Difficulty = GameDifficulty.Easy;
- for (int i = 0; i < play_list.PlayList.Length; i++)
- {
- game = play_list.GetPuzzle ();
- Assert.AreEqual (GameDifficulty.Easy, game.Difficulty);
- }
- }
}
}
diff --git a/tests/Core/GameXmlFactoryTest.cs b/tests/Core/GameXmlFactoryTest.cs
index b03ee341..b59639a7 100644
--- a/tests/Core/GameXmlFactoryTest.cs
+++ b/tests/Core/GameXmlFactoryTest.cs
@@ -48,7 +48,6 @@ namespace gbrainy.Test.Core
Assert.AreEqual ("Clock Rotation", definition.Name);
Assert.AreEqual (0, definition.Variants.Count);
Assert.AreEqual (GameTypes.LogicPuzzle, definition.Type);
- Assert.AreEqual (GameDifficulty.Medium | GameDifficulty.Master,
definition.Difficulty);
Assert.AreEqual ("Rationale text", definition.Rationale.String);
Assert.AreEqual ("How many degrees rotates the minute hand of a clock?",
definition.Question.String);
Assert.AreEqual ("How many degrees rotates the minute hand of a clocks?",
definition.Question.PluralString);
diff --git a/tests/test_games.xml b/tests/test_games.xml
index c87ea5b0..b31411a1 100644
--- a/tests/test_games.xml
+++ b/tests/test_games.xml
@@ -2,7 +2,6 @@
<game>
<_name>Clock Rotation</_name>
<type>Logic</type>
- <difficulty>Medium | Master</difficulty>
<variables>
int num = (1 + random.Next (5)) * 10;
int rslt = (2 * 360) + (num * 6);
@@ -18,7 +17,6 @@
<game>
<_name>Age</_name>
<type>Logic</type>
- <difficulty>All</difficulty>
<svg file = "father_son.svg" x = "0.2" y = "0.25" width = "0.6" height = "0.4"/>
<variant>
<variables>
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