[gimp-help/screenshot_update_21028: 227/229] Update Render/Flame plug-in
- From: Jacob Boerema <jboerema src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp-help/screenshot_update_21028: 227/229] Update Render/Flame plug-in
- Date: Sun, 29 May 2022 16:47:15 +0000 (UTC)
commit f30d999323ab5e448587eeaf950a66cb7e1bc42b
Author: Jacob Boerema <jgboerema gmail com>
Date: Sat May 28 16:12:10 2022 -0400
Update Render/Flame plug-in
Updated images by Andre Klapper.
Updated documentation a bit and removed one unneeded image.
images/C/filters/render/flame-edit.png | Bin 21229 -> 22474 bytes
images/C/filters/render/flame.png | Bin 15931 -> 38301 bytes
images/C/filters/render/flame1.png | Bin 6659 -> 0 bytes
images/C/filters/render/flame2.png | Bin 3478 -> 21494 bytes
src/filters/render/flame.xml | 49 ++++++++++++++-------------------
5 files changed, 20 insertions(+), 29 deletions(-)
---
diff --git a/images/C/filters/render/flame-edit.png b/images/C/filters/render/flame-edit.png
index 8dd6686fd..a2269b4ab 100644
Binary files a/images/C/filters/render/flame-edit.png and b/images/C/filters/render/flame-edit.png differ
diff --git a/images/C/filters/render/flame.png b/images/C/filters/render/flame.png
index 3e9154c55..73ae77d86 100644
Binary files a/images/C/filters/render/flame.png and b/images/C/filters/render/flame.png differ
diff --git a/images/C/filters/render/flame2.png b/images/C/filters/render/flame2.png
index 636536172..c19b1196e 100644
Binary files a/images/C/filters/render/flame2.png and b/images/C/filters/render/flame2.png differ
diff --git a/src/filters/render/flame.xml b/src/filters/render/flame.xml
index 33bc008fa..a0c7a15f4 100644
--- a/src/filters/render/flame.xml
+++ b/src/filters/render/flame.xml
@@ -47,19 +47,16 @@
</para>
<warning>
<para>
- Unfortunately it turned out, that this filter is not working properly
- for large images. Even more unfortunate is, that its developer is
- currently not undertaking any actions with that plug-in at all, so
- there seems no quick fix in sight. Although we can't give you the exact
- numbers, the plug-in worked in a quick test for a 1024x768 pixel
- image, but didn't do it for a 2500x2500 pixel image.
+ Unfortunately, this filter is not working properly for larger images.
+ Sadly, its developer is not around anymore, so there seems no quick
+ fix in sight.
</para>
</warning>
<note>
<para>
- This plug-in was given to GIMP by Scott Draves in 1997. He also holds
- the copyright for the plug-in. An descriptive page for the plug-in,
- provided by the author can be found in the internet
+ This plug-in was given to <acronym>GIMP</acronym> by Scott Draves in
+ 1997. He also holds the copyright for the plug-in. A descriptive page
+ for the plug-in, provided by the author, can be found on the internet
<xref linkend="bibliography-online-gimp-plugin-flames"/>.
</para>
</note>
@@ -90,21 +87,21 @@
</mediaobject>
</figure>
<para>
- In the main window, you can set Rendering and Camera
- parameters. The first three parameters in the Render display are
- Brightness, Contrast and Gamma. The result of these options is
- visible in the Preview window, but it's generally better to
- stick to the default values, and correct the rendered image
+ In the main window, you can set <guilabel>Rendering</guilabel> and
+ <guilabel>Camera</guilabel> parameters. The first three parameters in the
+ Render display are <guilabel>Brightness</guilabel>,
+ <guilabel>Contrast</guilabel> and <guilabel>Gamma</guilabel>. The result
+ of these options is visible in the Preview window. However, it's generally
+ better to stick to the default values, and correct the rendered image
later with Image/Colors.
</para>
<para>
The other three parameters affect the rendering process and
- don't show in the preview window. Sample Density, which controls
- the resolution of the rendered pattern, is the most important of
- these. The Camera parameters allow
- you to zoom and offset the flame pattern, until you're happy
- with what you see in the preview window. Flame also offers the
- possibility to store and load your favorite patterns.
+ don't show in the preview window. <guilabel>Sample Density</guilabel>,
+ which controls the resolution of the rendered pattern, is the most
+ important of these. The Camera parameters allow you to zoom and offset
+ the flame pattern, until you're happy with what you see in the preview.
+ Flame also offers the possibility to store and load your favorite patterns.
</para>
<variablelist>
<varlistentry>
@@ -159,11 +156,6 @@
</variablelist>
<variablelist>
<title>Rendering</title>
- <mediaobject>
- <imageobject>
- <imagedata format="PNG" fileref="images/filters/render/flame1.png"/>
- </imageobject>
- </mediaobject>
<varlistentry>
<term>Brightness</term>
<listitem>
@@ -194,10 +186,9 @@
<term>Sample density</term>
<listitem>
<para>
- Controls the resolution of the rendered pattern. (Does
- not have any effect on the preview.) A high sample
- density results in soft and smooth
- rendering (like a spider's web), whereas low density
+ Controls the resolution of the rendered pattern. This does not
+ have any effect on the preview. A high sample density results in
+ soft and smooth rendering (like a spider's web), whereas low density
rendering resembles spray or particle clouds.
</para>
</listitem>
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