[gnome-shell/wip/carlosg/grabs-pt2: 26/38] modalDialog: Make reactive
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/carlosg/grabs-pt2: 26/38] modalDialog: Make reactive
- Date: Tue, 11 Jan 2022 17:41:25 +0000 (UTC)
commit aaecffec43627f2843cff70853c8d5cb4440ace6
Author: Carlos Garnacho <carlosg gnome org>
Date: Thu Nov 18 00:03:08 2021 +0100
modalDialog: Make reactive
Some dialogs like the runDialog expect this actor to receive
key events while it is not reactive. Whatever that black magic was
it will no longer work.
Make the actor reactive, so it can simply handle key events.
js/ui/modalDialog.js | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
---
diff --git a/js/ui/modalDialog.js b/js/ui/modalDialog.js
index caa874454f..4b3078ae5e 100644
--- a/js/ui/modalDialog.js
+++ b/js/ui/modalDialog.js
@@ -32,9 +32,11 @@ var ModalDialog = GObject.registerClass({
}, class ModalDialog extends St.Widget {
_init(params) {
super._init({ visible: false,
- x: 0,
- y: 0,
- accessible_role: Atk.Role.DIALOG });
+ reactive: true,
+ x: 0,
+ y: 0,
+ accessible_role: Atk.Role.DIALOG,
+ });
params = Params.parse(params, { shellReactive: false,
styleClass: null,
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