[gnome-shell/wip/carlosg/osk-updates: 32/33] keyboard: Shuffle text direction initialization




commit c6c6eb5310dc191aabe9ad61d31c0b77b3702fbe
Author: Carlos Garnacho <carlosg gnome org>
Date:   Thu Jun 30 11:41:12 2022 +0200

    keyboard: Shuffle text direction initialization
    
    We do set the full OSK as LTR since keymaps are defined in that
    direction. Other actors inside the OSK might want differently so
    move this piece of setup to init(), so child actors can set their
    own without the OSK overwriting the value.
    
    Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278>

 js/ui/keyboard.js | 15 +++++++++------
 1 file changed, 9 insertions(+), 6 deletions(-)
---
diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js
index d63468768d..25ffa67fd5 100644
--- a/js/ui/keyboard.js
+++ b/js/ui/keyboard.js
@@ -1285,7 +1285,15 @@ var Keyboard = GObject.registerClass({
     },
 }, class Keyboard extends St.BoxLayout {
     _init() {
-        super._init({ name: 'keyboard', reactive: true, vertical: true });
+        super._init({
+            name: 'keyboard',
+            reactive: true,
+            // Keyboard models are defined in LTR, we must override
+            // the locale setting in order to avoid flipping the
+            // keyboard on RTL locales.
+            text_direction: Clutter.TextDirection.LTR,
+            vertical: true,
+        });
         this._focusInExtendedKeys = false;
         this._emojiActive = false;
 
@@ -1410,11 +1418,6 @@ var Keyboard = GObject.registerClass({
         this._ensureKeysForGroup(this._keyboardController.getCurrentGroup());
         this._setActiveLayer(0);
 
-        // Keyboard models are defined in LTR, we must override
-        // the locale setting in order to avoid flipping the
-        // keyboard on RTL locales.
-        this.text_direction = Clutter.TextDirection.LTR;
-
         Main.inputMethod.connect(
             'terminal-mode-changed', this._onTerminalModeChanged.bind(this));
 


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